My Own Dungeon

My Own Dungeon

Version:1.1.0

Published:December 22 , 2025 17:02:39 PM

Introduction

My Own Dungeon: A Strategic Dungeon Builder and Tower Defense Game

Step into the role of a malevolent architect with My Own Dungeon, a unique 2D game that blends tower defense with creative dungeon crafting. Players are not just placing defenses; they are designing the entire labyrinth from the ground up. This core premise makes My Own Dungeon a compelling choice for strategy enthusiasts who want complete control over their domain, challenging them to outsmart waves of invaders through clever design and tactical upgrades.

My Own Dungeon

Strategic Dungeon Layout and Path Creation

In My Own Dungeon, your first task is to construct the dungeon’s very foundation. Using a grid-based system, you place walls and corridors to create a specific path for enemies to follow. This is not about blocking them entirely but about forcing them through a gauntlet of your choosing. You must design a route that maximizes their exposure to your traps and hunters, creating efficient kill zones. The layout you create in My Own Dungeon is the most critical strategic decision, directly influencing your success in every wave.

My Own Dungeon

Magical Orb Placement and Upgrade Paths

Your primary automated defenses are magical orbs. Players place these orbs along the enemy path, where they automatically attack incoming foes. The strategic depth comes from upgrading these orbs. After earning gold from defeated enemies, you can spend it to enhance an orb’s damage, attack speed, or range. Choosing which orb to upgrade and when creates a dynamic resource management loop, forcing you to adapt your strategy to the types and numbers of enemies in each wave within My Own Dungeon.

My Own Dungeon

Hunter Recruitment and Character Progression

Beyond static traps, My Own Dungeon allows you to recruit and command hunters—mobile warrior units. You deploy these hunters at strategic points to attack enemies. Progression involves using gold to permanently upgrade each hunter’s health, damage, and attack speed between rounds. This creates a persistent growth system where your team becomes more powerful over multiple battles. Deciding whether to invest in a new hunter or strengthen an existing one is a key strategic layer in My Own Dungeon.

My Own Dungeon

Trap Deployment and Synergy Setup

To complement your orbs and hunters, My Own Dungeon offers a variety of traps like spikes and bombs. Players place these traps directly on the dungeon floor within the enemy path. The strategy involves creating synergies; for example, a slow trap can hold enemies in place while a damage-over-time trap afflicts them. You must carefully manage your initial gold to purchase these traps and position them in sequences that chain their effects for maximum efficiency against the invading hordes.

Wave-Based Enemy Analysis and Adaptation

The core gameplay loop of My Own Dungeon is surviving sequential waves of increasingly difficult enemies. Each wave introduces new enemy types with different abilities, such as high health or speed. Before a wave begins, you see the upcoming enemies, allowing you to analyze the threat and adapt your strategy. You might reposition hunters, sell an underperforming orb to fund a better one, or adjust your trap layout. This constant need to adapt your dungeon in My Own Dungeon provides a relentless and engaging challenge.

Resource Management Between Rounds

Success in My Own Dungeon hinges on smart economy management. Gold earned from defeating enemies is your sole resource for building and upgrading everything in your dungeon. After each wave, you enter a build phase where you must decide how to spend your limited gold. Do you save for an expensive high-tier orb, or spread your resources across several cheaper upgrades? This economic decision-making between combat rounds is what separates a good design from a failed one in My Own Dungeon.

Endless Mode and High Score Strategy

After progressing through the main levels, My Own Dungeon offers an endless mode that tests the absolute limits of your dungeon design. Waves continue indefinitely, growing stronger each time. The goal shifts from simple survival to achieving the highest possible score before being overrun. This mode encourages experimentation with the most min-maxed layouts and upgrade paths, offering limitless replayability for dedicated players who have mastered the systems of My Own Dungeon.

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Informations

Size:93.10 MB
Version:1.1.0
Category: Strategy
Package Name:com.obscure.MyDungeon
Developer: OBSCURE
Rating:10.0

Screenshots

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