Funland Inc.
Version:0.2.1
Published:December 25 , 2025 17:23:11 PM
Introduction
Funland Inc.: Build and Manage Your Dream Theme Park
Funland Inc. is a detailed theme park simulation game where you act as the CEO and head designer of your own growing amusement empire. Players start with a blank plot of land and a vision, tasked with constructing thrilling rides, managing staff and finances, and delighting visitors to build a world-famous destination. The core appeal of Funland Inc. is the power to create, manage, and expand a personalized park, making strategic decisions that directly impact its success and profitability.

Designing and Placing Custom Rides
The primary creative action in Funland Inc. is selecting and placing a wide array of attractions. Players browse a build menu categorized by ride types, such as roller coasters, gentle rides, and thrill rides. After choosing a ride, they drag and drop it onto their chosen location on the park’s grid. Funland Inc. provides tools to rotate and adjust the placement for optimal foot traffic and scenery. Each constructed ride immediately becomes operational, starting to generate income and affect guest happiness based on its excitement and reliability ratings.

Managing Park Infrastructure and Paths
A successful park in Funland Inc. requires more than just rides. Players must lay down a network of paths to connect all attractions, shops, and entrances. They place essential facilities like restrooms, trash cans, and information kiosks along these paths to keep the park clean and guests satisfied. Neglecting this infrastructure leads to visible trash accumulation and unhappy visitors, who will leave negative reviews and reduce the park’s overall rating, directly impacting future attendance and revenue.

Hiring and Assigning Specialist Staff
Funland Inc. requires players to manage a workforce to maintain park operations. From the staff management menu, players hire mechanics, janitors, and vendors, each with a weekly salary. They then assign these employees to specific zones or tasks; for example, a mechanic can be assigned to repair a broken-down roller coaster. Staff in Funland Inc. have energy meters that deplete over time, requiring players to build rest areas for them to recharge, ensuring rides remain functional and queues move efficiently.
Setting Pricing and Marketing Campaigns
Financial management is a core strategic layer. Players set individual ticket prices for each ride and entrance fee, balancing profitability against guest affordability. Funland Inc. features a marketing tab where players can invest in temporary advertising campaigns. These campaigns, which cost in-game currency, boost visitor numbers for a set duration. Players must time these campaigns with new ride openings or after solving park issues to maximize their return on investment and grow their bankroll for further expansion.
Completing Objectives for Progression
Funland Inc. guides player progression through a series of structured goals. These objectives appear as tasks, such as “Build 2 Shops” or “Reach 500 Guests.” Completing these goals rewards the player with stars, experience points, and currency. Earning enough stars unlocks new areas of the map to expand into and often grants access to new, more advanced ride blueprints. This reward loop provides a clear sense of advancement and constantly introduces new tools to keep the gameplay engaging.
Upgrading Rides and Unlocking New Blueprints
As players earn income and level up, they gain access to an upgrade system. They can spend currency to improve existing rides, boosting their excitement level, capacity, or reliability. Higher excitement attracts more guests, while better reliability reduces breakdowns. Funland Inc. also features a research lab where players can spend resources to unlock new ride blueprints over time. This progression system encourages players to continually reinvest profits into their park to create a more attractive and efficient operation.
Expanding Your Park Territory
The initial play area in Funland Inc. is limited. Expansion is a key long-term goal, achieved by purchasing adjacent locked plots of land using accumulated game currency. Each new territory provides significant space for additional rides, themed areas, and scenery. Unlocking a new area is a major milestone, allowing for creative park layout overhauls and the construction of ride complexes that weren’t previously possible, fueling the player’s ambition to build a truly massive and diverse theme park.
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